Foundry Gates

From Asheron's Call 2
Jump to: navigation, search

Iconkey.jpg Back to Quests

Contents

Quest Overview

Search the houses and dungeons of Vothardun for and old passkey device and three activation glyphs that are now at the hands of the undead lords. This will grant you the ability to forge a new passkey allowing you access to the Foundry.

Start Location: Vothardun
Requirements: Level 50, must have completed Investigate Vothardun
Quest Starter: Foundry Gates, 33.4S 59.3E
Time Limit: 24 hours
Repeat Time: 6 days, 3 hours
XP Reward: 2%, capped at 29,838,016 @ 55
Other Rewards:
Related Quests: Investigate Vothardun, Aerfalle's Generals

Walkthrough

To begin this quest, click the Foundry Gates at 33.4S 59.3E inside Vothardun. This quest can be soloed as long as you can fight several level 50-54 undead at a time. Several of the buildings in Vothardun will now let you inside, but they must be entered in order.

MAPVothradun2.png

  • 1. Library: (Check the Dungeon Map on Link) Read the Lost Letter Pages here if you want some lore, but it isn't needed for the quest. Look for a clickable trapdoor on the floor to enter a small dungeon. Work your way down to find a Black Bone. Kill it and loot the Atlan's Foundry Guide. The book is just lore, but picking it up for the first time begins and ends a subquest that will allow you to enter the other buildings in Vothardun.

  • 2. Armory: (Check the Dungeon Map on Link) Enter and look for another trapdoor. This is another small dungeon, with the Master at Arms in the final room. Kill it, loot the Passkeyi.jpg Passkey, and exit the dungeon.

  • 3. Tower Barracks: (Check the Dungeon Map on Link) The first part of the tower is a series of floors with up and down ladders. Work your way to the top, kill the Relic Bones here, and loot the Tower Basement Key. If you're doing this in a group, each person needs a key. Next, jump or take the ladders down to the bottom floor and use the key on the trapdoor here to enter a dungeon. Work your way down through this small dungeon until you find Elish the Rank. Kill it to loot Glyphdaroa.jpg Glyph Daroa, then take the portal to the surface.

  • 4. Magister's House: (Check the Dungeon Map on Link) This is another trapdoor dungeon, but it's longer than the others. The respawns are quick and there are loot chests to distract you along the way. Work your way down, and be aware that some of the doors have treasure rooms but others have corridors that lead further down. Kill Magister Govik at the bottom and loot his Glypheltau.jpg Glyph Eltau, then exit the dungeon.

  • 5. House of Omikesh: (Check the Dungeon Map on Link) Work your way down through another small trapdoor dungeon and find Lord Omikesh at the bottom. Kill him for the final piece, Glyphaerdu.jpg Glyph Aerdu, and exit the dungeon.

You should now have the Passkey and three glyphs. You can put the glyphs inside the Passkey. It only takes them in a certain order, but they aren't used up, so there's no way to make a mistake. Once you have your Passkey2.jpg Complete Passkey, return to the Foundry Gates, use it on them, and your quest will be complete.

Images

Foundry Gates Image
Back to Quests


Passkeyi.jpg Passkey
Glyphaerdu.jpg Glyph Aerdu
Glyphdaroa.jpg Glyph Daroa
Glypheltau.jpg Glyph Eltau
Passkey2.jpg Passkey (Complete)

Lore & Dialog

Personal tools
Namespaces

Variants
Actions
Navigation